This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision Next revision Both sides next revision | ||
urp:physgen [2021-10-18] nerf_herder |
urp:physgen [2021-11-05] nerf_herder |
||
---|---|---|---|
Line 4: | Line 4: | ||
* [[#Collisions]] | * [[#Collisions]] | ||
* [[#Inclined plane]] | * [[#Inclined plane]] | ||
- | * [[#Spring and lever]] | ||
* [[#Projectile fired at an angle]] | * [[#Projectile fired at an angle]] | ||
* [[#Buoyant force]] | * [[#Buoyant force]] | ||
Line 24: | Line 23: | ||
* J = F*d = applying 1 newton for 1 meter (units of kg * m²/s²) | * J = F*d = applying 1 newton for 1 meter (units of kg * m²/s²) | ||
* F = J/d | * F = J/d | ||
+ | * power = work/time (joules/sec or watts) | ||
Fnet = Δp / Δt (since p = mv and Δv/Δtime = acceleration) | Fnet = Δp / Δt (since p = mv and Δv/Δtime = acceleration) | ||
Line 84: | Line 84: | ||
only one type of friction applies at a time | only one type of friction applies at a time | ||
- | ====Spring and Lever==== | ||
- | **Hooke's law** for springs: F=-kx, k=spring constant, x = displacement | ||
- | |||
- | **Fulcrum**: t = r * f (torque = radius * force) | ||
- | just add the torques for multiple objects on one side of a fulcrum | ||
====Projectile fired at an angle==== | ====Projectile fired at an angle==== |