User Tools

Site Tools


urp:physrot

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
urp:physrot [2021-11-08]
nerf_herder
urp:physrot [2021-11-08]
nerf_herder
Line 49: Line 49:
  
 τ = f*r (torque), (technically cross product r x f, or r x (m*α x r)  τ = f*r (torque), (technically cross product r x f, or r x (m*α x r) 
 +
 τ = I*α τ = I*α
  
Line 54: Line 55:
  
 τ (torque, Greek tau) = Ia  (a = acceleration),​ units are Nm (Newton-meters) τ (torque, Greek tau) = Ia  (a = acceleration),​ units are Nm (Newton-meters)
 +
 τ = Iα is rotational equivalent to f = ma (many parallels to linear forces, etc) τ = Iα is rotational equivalent to f = ma (many parallels to linear forces, etc)
 +
 Angular Momentum L = Iω Angular Momentum L = Iω
   If L₁ is angular momentum of ice skater with arms out:   If L₁ is angular momentum of ice skater with arms out:
Line 97: Line 100:
   so Vpt = 2Vcm. Conversely, when in contact with the ground, Vrel = -Vcm,    so Vpt = 2Vcm. Conversely, when in contact with the ground, Vrel = -Vcm, 
   so vPt = 0.   so vPt = 0.
- 
- 
-====Optics==== 
-Refraction on going into a different medium 
-  
-**Snell'​s law**  
-   ​sin(θ₁) / sin(θ₂) = v₁/v₂ = n₂/​n1 ​ (note that the n values are reversed) 
-   v = velocity of light in that medium, n = index of refraction 
-   v = c/n  (c = speed of light in a vacuum) 
-   it bends towards the normal direction when entering denser material 
-   (and slows down). bend is because photons are waves. 
-    
-   ​Critical angle : smallest angle that results in total reflection, no refraction 
-   θc = arcsin(n₂/​n₁) 
- 
  
 ------- -------
 Back to [[Physics]] page or [[00_start|Start]] page. Back to [[Physics]] page or [[00_start|Start]] page.
urp/physrot.txt · Last modified: 2021-11-08 by nerf_herder