urp:physgen

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urp:physgen [2022-02-01] nerf_herder [Newton's 3 laws] |
urp:physgen [2022-02-01] (current) nerf_herder [Newton's 3 laws] |
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Basic definitions: | Basic definitions: | ||

- | * Force is in newtons or pounds. One newton = 1kg * m / s² (the force needed to accelerate 1kg at 1 m/s²) | + | * **Force** is in newtons or pounds. One newton = 1kg * m / s² (the force needed to accelerate 1kg at 1 m/s²) |

* f = ma | * f = ma | ||

- | * Momentum is p | + | * **Momentum** is p |

* p = mv | * p = mv | ||

- | * energy = work (joules) = force * distance | + | * **energy or work** (joules) = force * distance |

* J = F*d = applying 1 newton for 1 meter (units of kg * m²/s²) | * J = F*d = applying 1 newton for 1 meter (units of kg * m²/s²) | ||

* F = J/d | * F = J/d | ||

* Work is positive if it is applied in the same direction as movement | * Work is positive if it is applied in the same direction as movement | ||

* No (net) work is done moving an object horizontally some set distance (unless you overcome friction) - it does not gain or lose potential energy, or have increased kinetic energy at the conclusion | * No (net) work is done moving an object horizontally some set distance (unless you overcome friction) - it does not gain or lose potential energy, or have increased kinetic energy at the conclusion | ||

- | * power = work/time (joules/sec or watts) | + | * **power** = work/time (joules/sec or watts) |

Fnet = Δp / Δt (since p = mv and Δv/Δtime = acceleration) | Fnet = Δp / Δt (since p = mv and Δv/Δtime = acceleration) |

urp/physgen.txt · Last modified: 2022-02-01 by nerf_herder