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urp:poly [2021-12-19]
nerf_herder [Rule of signs]
urp:poly [2022-01-07] (current)
nerf_herder [Completing the square]
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 start with quadratic equation: ax² + bx + c = 0 start with quadratic equation: ax² + bx + c = 0
  
-**equation of square: a(x+d)² + e = 0,** where d = b/(2a) and e = c - b²/(4a)+=== Method 1 === 
 + 
 +  Rewrite as x² + (b/a)x = -c/a 
 +  That becomes (x + b/2a)² = -c/a + (b/2a)² 
 +  Call d = b/2a: (x + d)² = d² - c/a 
 +  Take square roots: x + d = ±√(d² - c/a), and simplify 
 +  (Solving for x gives two answers, call it u and v.  
 +   The quadratic equation can then be rewritten as: a(x+u)(x+v) = 0) 
 + 
 +=== Method 2 === 
 + 
 +Just compute the values: ​**equation of square: a(x+d)² + e = 0,** where d = b/(2a) and e = c - b²/(4a)
     ​     ​
-  steps to get there: ​divide by a to get x² by itself +  steps to get there: ​use method 1 to get (x + d)² = d² - c/a 
-    x² + (b/a)x + (c/a) = 0 +  ​multiply both sides by a: a(x + d)² = ad² - c 
-  ​add & subtract ((b/a)/2)², now you have: +  call e = c - ad², then a(x + d)² + e = 0 
-    x² + (b/a)x + ((b/a)/2)² + (c/a) - ((b/a)/2)² = 0+  ​
     (x + (b/a))² + c/a - ((b/a)/2)² = 0     (x + (b/a))² + c/a - ((b/a)/2)² = 0
     \==========/​     \==========/​
       quadratic ​  + remainder = 0       quadratic ​  + remainder = 0
-   -b/a is the vertex (x value) if graphing, y = remainder+       
 +-b/a is the vertex (x value) if graphing, y = remainder
  
 which leads to **quadratic formula**: x = (-b +- √(b²-4ac)) / 2a which leads to **quadratic formula**: x = (-b +- √(b²-4ac)) / 2a
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 Roots of a polynomial are locations where y=0. Rule of signs can tell us how many roots exist, and how many have a positive or negative value of x. Roots of a polynomial are locations where y=0. Rule of signs can tell us how many roots exist, and how many have a positive or negative value of x.
  
-Count the number of times the sign of coefficient of terms changes sign (ignoring any zero coefficients).+The highest power is the number of total roots. 
 +     
 +Count the number of times the sign of coefficient of terms changes sign (ignoring any zero coefficients) ​as you go down the list of coefficients 
 + 
 +If there is no constant term (power of 0), pull out a factor of x, until there is a constant. For example: x³+2x²+5x gets changed to x(x²+2x+5),​ then use x²+2x+5 in the steps below. (Total number of roots is from original equation: 3 in this case.)
  
    ​Example:​    ​Example:​
      ​-3x⁴ + 4x² + x − 2       ​-3x⁴ + 4x² + x − 2 
-    ​The highest power is 4, so there are 4 roots in total.+    ​
     Positive Roots: This has two changes in sign, so a maximum of two positive roots     Positive Roots: This has two changes in sign, so a maximum of two positive roots
     Negative Roots: Substitute -x => only odd powers will change sign. Count the changes in sign again.     Negative Roots: Substitute -x => only odd powers will change sign. Count the changes in sign again.
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 When the leading coefficient is 1, the possible rational zeros are the factors of the constant term. When the leading coefficient is 1, the possible rational zeros are the factors of the constant term.
  
 +------------
 +
 +Back to the [[00_start|Start]] page or [[math]] page.
  
urp/poly.1639953461.txt.gz · Last modified: 2021-12-19 by nerf_herder